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GPURenderPassDepthStencilAttachment

Properties

depthClearValue?

optional depthClearValue?: number;

depthLoadOp?

optional depthLoadOp?: GPULoadOp;

depthReadOnly?

optional depthReadOnly?: boolean;

depthStoreOp?

optional depthStoreOp?: GPUStoreOp;

stencilClearValue?

optional stencilClearValue?: number;

stencilLoadOp?

optional stencilLoadOp?: GPULoadOp;

stencilReadOnly?

optional stencilReadOnly?: boolean;

stencilStoreOp?

optional stencilStoreOp?: GPUStoreOp;

view

view: GPUTexture | GPUTextureView;