GPURenderPassDepthStencilAttachment
Properties
depthClearValue?
optional depthClearValue?: number;
depthLoadOp?
optional depthLoadOp?: GPULoadOp;
depthReadOnly?
optional depthReadOnly?: boolean;
depthStoreOp?
optional depthStoreOp?: GPUStoreOp;
stencilClearValue?
optional stencilClearValue?: number;
stencilLoadOp?
optional stencilLoadOp?: GPULoadOp;
stencilReadOnly?
optional stencilReadOnly?: boolean;
stencilStoreOp?
optional stencilStoreOp?: GPUStoreOp;
view
view: GPUTexture | GPUTextureView;