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GPUTextureDescriptor

Extends

Properties

dimension?

optional dimension?: GPUTextureDimension;

format

format: GPUTextureFormat;

label?

optional label?: string;

Inherited from

GPUObjectDescriptorBase.label


mipLevelCount?

optional mipLevelCount?: number;

sampleCount?

optional sampleCount?: number;

size

size: GPUExtent3D;

usage

usage: number;

viewFormats?

optional viewFormats?: GPUTextureFormat[];