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GPUTextureViewDescriptor

Extends

Properties

arrayLayerCount?

optional arrayLayerCount?: number;

aspect?

optional aspect?: GPUTextureAspect;

baseArrayLayer?

optional baseArrayLayer?: number;

baseMipLevel?

optional baseMipLevel?: number;

dimension?

optional dimension?: GPUTextureViewDimension;

format?

optional format?: GPUTextureFormat;

label?

optional label?: string;

Inherited from

GPUObjectDescriptorBase.label


mipLevelCount?

optional mipLevelCount?: number;

usage?

optional usage?: number;