GPUTextureViewDescriptor
Extends
Properties
arrayLayerCount?
optional arrayLayerCount?: number;
aspect?
optional aspect?: GPUTextureAspect;
baseArrayLayer?
optional baseArrayLayer?: number;
baseMipLevel?
optional baseMipLevel?: number;
dimension?
optional dimension?: GPUTextureViewDimension;
format?
optional format?: GPUTextureFormat;
label?
optional label?: string;
Inherited from
mipLevelCount?
optional mipLevelCount?: number;
usage?
optional usage?: number;