ImageBitmap
The ImageBitmap interface represents a bitmap image which can be drawn to a <canvas> without undue latency. It can be created from a variety of source objects using the Window.createImageBitmap() or WorkerGlobalScope.createImageBitmap() factory method. ImageBitmap provides an asynchronous and resource efficient pathway to prepare textures for rendering in WebGL.
Methods
close()
close(): void;
The ImageBitmap.close() method disposes of all graphical resources associated with an ImageBitmap.
Returns
void
Properties
height
readonly height: number;
The ImageBitmap.height read-only property returns the ImageBitmap object's height in CSS pixels.
width
readonly width: number;
The ImageBitmap.width read-only property returns the ImageBitmap object's width in CSS pixels.