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WebGL2RenderingContextBase

Extended by

Methods

beginQuery()

beginQuery(target, query): void;

MDN Reference

Parameters

ParameterType
targetnumber
queryWebGLQuery

Returns

void


beginTransformFeedback()

beginTransformFeedback(primitiveMode): void;

MDN Reference

Parameters

ParameterType
primitiveModenumber

Returns

void


bindBufferBase()

bindBufferBase(
target,
index,
buffer
): void;

MDN Reference

Parameters

ParameterType
targetnumber
indexnumber
bufferWebGLBuffer | null

Returns

void


bindBufferRange()

bindBufferRange(
target,
index,
buffer,
offset,
size
): void;

MDN Reference

Parameters

ParameterType
targetnumber
indexnumber
bufferWebGLBuffer | null
offsetnumber
sizenumber

Returns

void


bindSampler()

bindSampler(unit, sampler): void;

MDN Reference

Parameters

ParameterType
unitnumber
samplerWebGLSampler | null

Returns

void


bindTransformFeedback()

bindTransformFeedback(target, tf): void;

MDN Reference

Parameters

ParameterType
targetnumber
tfWebGLTransformFeedback | null

Returns

void


bindVertexArray()

bindVertexArray(array): void;

MDN Reference

Parameters

ParameterType
arrayWebGLVertexArrayObject | null

Returns

void


blitFramebuffer()

blitFramebuffer(
srcX0,
srcY0,
srcX1,
srcY1,
dstX0,
dstY0,
dstX1,
dstY1,
mask,
filter
): void;

MDN Reference

Parameters

ParameterType
srcX0number
srcY0number
srcX1number
srcY1number
dstX0number
dstY0number
dstX1number
dstY1number
masknumber
filternumber

Returns

void


clearBufferfi()

clearBufferfi(
buffer,
drawbuffer,
depth,
stencil
): void;

MDN Reference

Parameters

ParameterType
buffernumber
drawbuffernumber
depthnumber
stencilnumber

Returns

void


clearBufferfv()

Call Signature

clearBufferfv(
buffer,
drawbuffer,
values,
srcOffset?
): void;

MDN Reference

Parameters
ParameterType
buffernumber
drawbuffernumber
valuesFloat32List
srcOffset?number
Returns

void

Call Signature

clearBufferfv(
buffer,
drawbuffer,
values,
srcOffset?
): void;

MDN Reference

Parameters
ParameterType
buffernumber
drawbuffernumber
valuesIterable<number>
srcOffset?number
Returns

void


clearBufferiv()

Call Signature

clearBufferiv(
buffer,
drawbuffer,
values,
srcOffset?
): void;

MDN Reference

Parameters
ParameterType
buffernumber
drawbuffernumber
valuesInt32List
srcOffset?number
Returns

void

Call Signature

clearBufferiv(
buffer,
drawbuffer,
values,
srcOffset?
): void;

MDN Reference

Parameters
ParameterType
buffernumber
drawbuffernumber
valuesIterable<number>
srcOffset?number
Returns

void


clearBufferuiv()

Call Signature

clearBufferuiv(
buffer,
drawbuffer,
values,
srcOffset?
): void;

MDN Reference

Parameters
ParameterType
buffernumber
drawbuffernumber
valuesUint32List
srcOffset?number
Returns

void

Call Signature

clearBufferuiv(
buffer,
drawbuffer,
values,
srcOffset?
): void;

MDN Reference

Parameters
ParameterType
buffernumber
drawbuffernumber
valuesIterable<number>
srcOffset?number
Returns

void


clientWaitSync()

clientWaitSync(
sync,
flags,
timeout
): number;

MDN Reference

Parameters

ParameterType
syncWebGLSync
flagsnumber
timeoutnumber

Returns

number


compressedTexImage3D()

Call Signature

compressedTexImage3D(
target,
level,
internalformat,
width,
height,
depth,
border,
imageSize,
offset
): void;

MDN Reference

Parameters
ParameterType
targetnumber
levelnumber
internalformatnumber
widthnumber
heightnumber
depthnumber
bordernumber
imageSizenumber
offsetnumber
Returns

void

Call Signature

compressedTexImage3D(
target,
level,
internalformat,
width,
height,
depth,
border,
srcData,
srcOffset?,
srcLengthOverride?
): void;
Parameters
ParameterType
targetnumber
levelnumber
internalformatnumber
widthnumber
heightnumber
depthnumber
bordernumber
srcDataArrayBufferView<ArrayBufferLike>
srcOffset?number
srcLengthOverride?number
Returns

void


compressedTexSubImage3D()

Call Signature

compressedTexSubImage3D(
target,
level,
xoffset,
yoffset,
zoffset,
width,
height,
depth,
format,
imageSize,
offset
): void;

MDN Reference

Parameters
ParameterType
targetnumber
levelnumber
xoffsetnumber
yoffsetnumber
zoffsetnumber
widthnumber
heightnumber
depthnumber
formatnumber
imageSizenumber
offsetnumber
Returns

void

Call Signature

compressedTexSubImage3D(
target,
level,
xoffset,
yoffset,
zoffset,
width,
height,
depth,
format,
srcData,
srcOffset?,
srcLengthOverride?
): void;
Parameters
ParameterType
targetnumber
levelnumber
xoffsetnumber
yoffsetnumber
zoffsetnumber
widthnumber
heightnumber
depthnumber
formatnumber
srcDataArrayBufferView<ArrayBufferLike>
srcOffset?number
srcLengthOverride?number
Returns

void


copyBufferSubData()

copyBufferSubData(
readTarget,
writeTarget,
readOffset,
writeOffset,
size
): void;

MDN Reference

Parameters

ParameterType
readTargetnumber
writeTargetnumber
readOffsetnumber
writeOffsetnumber
sizenumber

Returns

void


copyTexSubImage3D()

copyTexSubImage3D(
target,
level,
xoffset,
yoffset,
zoffset,
x,
y,
width,
height
): void;

MDN Reference

Parameters

ParameterType
targetnumber
levelnumber
xoffsetnumber
yoffsetnumber
zoffsetnumber
xnumber
ynumber
widthnumber
heightnumber

Returns

void


createQuery()

createQuery(): WebGLQuery;

MDN Reference

Returns

WebGLQuery


createSampler()

createSampler(): WebGLSampler;

MDN Reference

Returns

WebGLSampler


createTransformFeedback()

createTransformFeedback(): WebGLTransformFeedback;

MDN Reference

Returns

WebGLTransformFeedback


createVertexArray()

createVertexArray(): WebGLVertexArrayObject;

MDN Reference

Returns

WebGLVertexArrayObject


deleteQuery()

deleteQuery(query): void;

MDN Reference

Parameters

ParameterType
queryWebGLQuery | null

Returns

void


deleteSampler()

deleteSampler(sampler): void;

MDN Reference

Parameters

ParameterType
samplerWebGLSampler | null

Returns

void


deleteSync()

deleteSync(sync): void;

MDN Reference

Parameters

ParameterType
syncWebGLSync | null

Returns

void


deleteTransformFeedback()

deleteTransformFeedback(tf): void;

MDN Reference

Parameters

ParameterType
tfWebGLTransformFeedback | null

Returns

void


deleteVertexArray()

deleteVertexArray(vertexArray): void;

MDN Reference

Parameters

ParameterType
vertexArrayWebGLVertexArrayObject | null

Returns

void


drawArraysInstanced()

drawArraysInstanced(
mode,
first,
count,
instanceCount
): void;

MDN Reference

Parameters

ParameterType
modenumber
firstnumber
countnumber
instanceCountnumber

Returns

void


drawBuffers()

Call Signature

drawBuffers(buffers): void;

MDN Reference

Parameters
ParameterType
buffersnumber[]
Returns

void

Call Signature

drawBuffers(buffers): void;

MDN Reference

Parameters
ParameterType
buffersIterable<number>
Returns

void


drawElementsInstanced()

drawElementsInstanced(
mode,
count,
type,
offset,
instanceCount
): void;

MDN Reference

Parameters

ParameterType
modenumber
countnumber
typenumber
offsetnumber
instanceCountnumber

Returns

void


drawRangeElements()

drawRangeElements(
mode,
start,
end,
count,
type,
offset
): void;

MDN Reference

Parameters

ParameterType
modenumber
startnumber
endnumber
countnumber
typenumber
offsetnumber

Returns

void


endQuery()

endQuery(target): void;

MDN Reference

Parameters

ParameterType
targetnumber

Returns

void


endTransformFeedback()

endTransformFeedback(): void;

MDN Reference

Returns

void


fenceSync()

fenceSync(condition, flags): WebGLSync | null;

MDN Reference

Parameters

ParameterType
conditionnumber
flagsnumber

Returns

WebGLSync | null


framebufferTextureLayer()

framebufferTextureLayer(
target,
attachment,
texture,
level,
layer
): void;

MDN Reference

Parameters

ParameterType
targetnumber
attachmentnumber
textureWebGLTexture | null
levelnumber
layernumber

Returns

void


getActiveUniformBlockName()

getActiveUniformBlockName(program, uniformBlockIndex): string | null;

MDN Reference

Parameters

ParameterType
programWebGLProgram
uniformBlockIndexnumber

Returns

string | null


getActiveUniformBlockParameter()

getActiveUniformBlockParameter(
program,
uniformBlockIndex,
pname
): any;

MDN Reference

Parameters

ParameterType
programWebGLProgram
uniformBlockIndexnumber
pnamenumber

Returns

any


getActiveUniforms()

Call Signature

getActiveUniforms(
program,
uniformIndices,
pname
): any;

MDN Reference

Parameters
ParameterType
programWebGLProgram
uniformIndicesnumber[]
pnamenumber
Returns

any

Call Signature

getActiveUniforms(
program,
uniformIndices,
pname
): any;

MDN Reference

Parameters
ParameterType
programWebGLProgram
uniformIndicesIterable<number>
pnamenumber
Returns

any


getBufferSubData()

getBufferSubData(
target,
srcByteOffset,
dstBuffer,
dstOffset?,
length?
): void;

MDN Reference

Parameters

ParameterType
targetnumber
srcByteOffsetnumber
dstBufferArrayBufferView<ArrayBufferLike>
dstOffset?number
length?number

Returns

void


getFragDataLocation()

getFragDataLocation(program, name): number;

MDN Reference

Parameters

ParameterType
programWebGLProgram
namestring

Returns

number


getIndexedParameter()

getIndexedParameter(target, index): any;

MDN Reference

Parameters

ParameterType
targetnumber
indexnumber

Returns

any


getInternalformatParameter()

getInternalformatParameter(
target,
internalformat,
pname
): any;

MDN Reference

Parameters

ParameterType
targetnumber
internalformatnumber
pnamenumber

Returns

any


getQuery()

getQuery(target, pname): WebGLQuery | null;

MDN Reference

Parameters

ParameterType
targetnumber
pnamenumber

Returns

WebGLQuery | null


getQueryParameter()

getQueryParameter(query, pname): any;

MDN Reference

Parameters

ParameterType
queryWebGLQuery
pnamenumber

Returns

any


getSamplerParameter()

getSamplerParameter(sampler, pname): any;

MDN Reference

Parameters

ParameterType
samplerWebGLSampler
pnamenumber

Returns

any


getSyncParameter()

getSyncParameter(sync, pname): any;

MDN Reference

Parameters

ParameterType
syncWebGLSync
pnamenumber

Returns

any


getTransformFeedbackVarying()

getTransformFeedbackVarying(program, index): WebGLActiveInfo | null;

MDN Reference

Parameters

ParameterType
programWebGLProgram
indexnumber

Returns

WebGLActiveInfo | null


getUniformBlockIndex()

getUniformBlockIndex(program, uniformBlockName): number;

MDN Reference

Parameters

ParameterType
programWebGLProgram
uniformBlockNamestring

Returns

number


getUniformIndices()

Call Signature

getUniformIndices(program, uniformNames): number[] | null;

MDN Reference

Parameters
ParameterType
programWebGLProgram
uniformNamesstring[]
Returns

number[] | null

Call Signature

getUniformIndices(program, uniformNames): number[] | null;

MDN Reference

Parameters
ParameterType
programWebGLProgram
uniformNamesIterable<string>
Returns

number[] | null


invalidateFramebuffer()

Call Signature

invalidateFramebuffer(target, attachments): void;

MDN Reference

Parameters
ParameterType
targetnumber
attachmentsnumber[]
Returns

void

Call Signature

invalidateFramebuffer(target, attachments): void;

MDN Reference

Parameters
ParameterType
targetnumber
attachmentsIterable<number>
Returns

void


invalidateSubFramebuffer()

Call Signature

invalidateSubFramebuffer(
target,
attachments,
x,
y,
width,
height
): void;

MDN Reference

Parameters
ParameterType
targetnumber
attachmentsnumber[]
xnumber
ynumber
widthnumber
heightnumber
Returns

void

Call Signature

invalidateSubFramebuffer(
target,
attachments,
x,
y,
width,
height
): void;

MDN Reference

Parameters
ParameterType
targetnumber
attachmentsIterable<number>
xnumber
ynumber
widthnumber
heightnumber
Returns

void


isQuery()

isQuery(query): boolean;

MDN Reference

Parameters

ParameterType
queryWebGLQuery | null

Returns

boolean


isSampler()

isSampler(sampler): boolean;

MDN Reference

Parameters

ParameterType
samplerWebGLSampler | null

Returns

boolean


isSync()

isSync(sync): boolean;

MDN Reference

Parameters

ParameterType
syncWebGLSync | null

Returns

boolean


isTransformFeedback()

isTransformFeedback(tf): boolean;

MDN Reference

Parameters

ParameterType
tfWebGLTransformFeedback | null

Returns

boolean


isVertexArray()

isVertexArray(vertexArray): boolean;

MDN Reference

Parameters

ParameterType
vertexArrayWebGLVertexArrayObject | null

Returns

boolean


pauseTransformFeedback()

pauseTransformFeedback(): void;

MDN Reference

Returns

void


readBuffer()

readBuffer(src): void;

MDN Reference

Parameters

ParameterType
srcnumber

Returns

void


renderbufferStorageMultisample()

renderbufferStorageMultisample(
target,
samples,
internalformat,
width,
height
): void;

MDN Reference

Parameters

ParameterType
targetnumber
samplesnumber
internalformatnumber
widthnumber
heightnumber

Returns

void


resumeTransformFeedback()

resumeTransformFeedback(): void;

MDN Reference

Returns

void


samplerParameterf()

samplerParameterf(
sampler,
pname,
param
): void;

MDN Reference

Parameters

ParameterType
samplerWebGLSampler
pnamenumber
paramnumber

Returns

void


samplerParameteri()

samplerParameteri(
sampler,
pname,
param
): void;

MDN Reference

Parameters

ParameterType
samplerWebGLSampler
pnamenumber
paramnumber

Returns

void


texImage3D()

Call Signature

texImage3D(
target,
level,
internalformat,
width,
height,
depth,
border,
format,
type,
pboOffset
): void;

MDN Reference

Parameters
ParameterType
targetnumber
levelnumber
internalformatnumber
widthnumber
heightnumber
depthnumber
bordernumber
formatnumber
typenumber
pboOffsetnumber
Returns

void

Call Signature

texImage3D(
target,
level,
internalformat,
width,
height,
depth,
border,
format,
type,
source
): void;
Parameters
ParameterType
targetnumber
levelnumber
internalformatnumber
widthnumber
heightnumber
depthnumber
bordernumber
formatnumber
typenumber
sourceTexImageSource
Returns

void

Call Signature

texImage3D(
target,
level,
internalformat,
width,
height,
depth,
border,
format,
type,
srcData
): void;
Parameters
ParameterType
targetnumber
levelnumber
internalformatnumber
widthnumber
heightnumber
depthnumber
bordernumber
formatnumber
typenumber
srcData| ArrayBufferView<ArrayBufferLike> | null
Returns

void

Call Signature

texImage3D(
target,
level,
internalformat,
width,
height,
depth,
border,
format,
type,
srcData,
srcOffset
): void;
Parameters
ParameterType
targetnumber
levelnumber
internalformatnumber
widthnumber
heightnumber
depthnumber
bordernumber
formatnumber
typenumber
srcDataArrayBufferView<ArrayBufferLike>
srcOffsetnumber
Returns

void


texStorage2D()

texStorage2D(
target,
levels,
internalformat,
width,
height
): void;

MDN Reference

Parameters

ParameterType
targetnumber
levelsnumber
internalformatnumber
widthnumber
heightnumber

Returns

void


texStorage3D()

texStorage3D(
target,
levels,
internalformat,
width,
height,
depth
): void;

MDN Reference

Parameters

ParameterType
targetnumber
levelsnumber
internalformatnumber
widthnumber
heightnumber
depthnumber

Returns

void


texSubImage3D()

Call Signature

texSubImage3D(
target,
level,
xoffset,
yoffset,
zoffset,
width,
height,
depth,
format,
type,
pboOffset
): void;

MDN Reference

Parameters
ParameterType
targetnumber
levelnumber
xoffsetnumber
yoffsetnumber
zoffsetnumber
widthnumber
heightnumber
depthnumber
formatnumber
typenumber
pboOffsetnumber
Returns

void

Call Signature

texSubImage3D(
target,
level,
xoffset,
yoffset,
zoffset,
width,
height,
depth,
format,
type,
source
): void;
Parameters
ParameterType
targetnumber
levelnumber
xoffsetnumber
yoffsetnumber
zoffsetnumber
widthnumber
heightnumber
depthnumber
formatnumber
typenumber
sourceTexImageSource
Returns

void

Call Signature

texSubImage3D(
target,
level,
xoffset,
yoffset,
zoffset,
width,
height,
depth,
format,
type,
srcData,
srcOffset?
): void;
Parameters
ParameterType
targetnumber
levelnumber
xoffsetnumber
yoffsetnumber
zoffsetnumber
widthnumber
heightnumber
depthnumber
formatnumber
typenumber
srcData| ArrayBufferView<ArrayBufferLike> | null
srcOffset?number
Returns

void


transformFeedbackVaryings()

Call Signature

transformFeedbackVaryings(
program,
varyings,
bufferMode
): void;

MDN Reference

Parameters
ParameterType
programWebGLProgram
varyingsstring[]
bufferModenumber
Returns

void

Call Signature

transformFeedbackVaryings(
program,
varyings,
bufferMode
): void;

MDN Reference

Parameters
ParameterType
programWebGLProgram
varyingsIterable<string>
bufferModenumber
Returns

void


uniform1ui()

uniform1ui(location, v0): void;

MDN Reference

Parameters

ParameterType
locationWebGLUniformLocation | null
v0number

Returns

void


uniform1uiv()

Call Signature

uniform1uiv(
location,
data,
srcOffset?,
srcLength?
): void;

MDN Reference

Parameters
ParameterType
locationWebGLUniformLocation | null
dataUint32List
srcOffset?number
srcLength?number
Returns

void

Call Signature

uniform1uiv(
location,
data,
srcOffset?,
srcLength?
): void;

MDN Reference

Parameters
ParameterType
locationWebGLUniformLocation | null
dataIterable<number>
srcOffset?number
srcLength?number
Returns

void


uniform2ui()

uniform2ui(
location,
v0,
v1
): void;

MDN Reference

Parameters

ParameterType
locationWebGLUniformLocation | null
v0number
v1number

Returns

void


uniform2uiv()

Call Signature

uniform2uiv(
location,
data,
srcOffset?,
srcLength?
): void;

MDN Reference

Parameters
ParameterType
locationWebGLUniformLocation | null
dataUint32List
srcOffset?number
srcLength?number
Returns

void

Call Signature

uniform2uiv(
location,
data,
srcOffset?,
srcLength?
): void;

MDN Reference

Parameters
ParameterType
locationWebGLUniformLocation | null
dataIterable<number>
srcOffset?number
srcLength?number
Returns

void


uniform3ui()

uniform3ui(
location,
v0,
v1,
v2
): void;

MDN Reference

Parameters

ParameterType
locationWebGLUniformLocation | null
v0number
v1number
v2number

Returns

void


uniform3uiv()

Call Signature

uniform3uiv(
location,
data,
srcOffset?,
srcLength?
): void;

MDN Reference

Parameters
ParameterType
locationWebGLUniformLocation | null
dataUint32List
srcOffset?number
srcLength?number
Returns

void

Call Signature

uniform3uiv(
location,
data,
srcOffset?,
srcLength?
): void;

MDN Reference

Parameters
ParameterType
locationWebGLUniformLocation | null
dataIterable<number>
srcOffset?number
srcLength?number
Returns

void


uniform4ui()

uniform4ui(
location,
v0,
v1,
v2,
v3
): void;

MDN Reference

Parameters

ParameterType
locationWebGLUniformLocation | null
v0number
v1number
v2number
v3number

Returns

void


uniform4uiv()

Call Signature

uniform4uiv(
location,
data,
srcOffset?,
srcLength?
): void;

MDN Reference

Parameters
ParameterType
locationWebGLUniformLocation | null
dataUint32List
srcOffset?number
srcLength?number
Returns

void

Call Signature

uniform4uiv(
location,
data,
srcOffset?,
srcLength?
): void;

MDN Reference

Parameters
ParameterType
locationWebGLUniformLocation | null
dataIterable<number>
srcOffset?number
srcLength?number
Returns

void


uniformBlockBinding()

uniformBlockBinding(
program,
uniformBlockIndex,
uniformBlockBinding
): void;

MDN Reference

Parameters

ParameterType
programWebGLProgram
uniformBlockIndexnumber
uniformBlockBindingnumber

Returns

void


uniformMatrix2x3fv()

Call Signature

uniformMatrix2x3fv(
location,
transpose,
data,
srcOffset?,
srcLength?
): void;

MDN Reference

Parameters
ParameterType
locationWebGLUniformLocation | null
transposeboolean
dataFloat32List
srcOffset?number
srcLength?number
Returns

void

Call Signature

uniformMatrix2x3fv(
location,
transpose,
data,
srcOffset?,
srcLength?
): void;

MDN Reference

Parameters
ParameterType
locationWebGLUniformLocation | null
transposeboolean
dataIterable<number>
srcOffset?number
srcLength?number
Returns

void


uniformMatrix2x4fv()

Call Signature

uniformMatrix2x4fv(
location,
transpose,
data,
srcOffset?,
srcLength?
): void;

MDN Reference

Parameters
ParameterType
locationWebGLUniformLocation | null
transposeboolean
dataFloat32List
srcOffset?number
srcLength?number
Returns

void

Call Signature

uniformMatrix2x4fv(
location,
transpose,
data,
srcOffset?,
srcLength?
): void;

MDN Reference

Parameters
ParameterType
locationWebGLUniformLocation | null
transposeboolean
dataIterable<number>
srcOffset?number
srcLength?number
Returns

void


uniformMatrix3x2fv()

Call Signature

uniformMatrix3x2fv(
location,
transpose,
data,
srcOffset?,
srcLength?
): void;

MDN Reference

Parameters
ParameterType
locationWebGLUniformLocation | null
transposeboolean
dataFloat32List
srcOffset?number
srcLength?number
Returns

void

Call Signature

uniformMatrix3x2fv(
location,
transpose,
data,
srcOffset?,
srcLength?
): void;

MDN Reference

Parameters
ParameterType
locationWebGLUniformLocation | null
transposeboolean
dataIterable<number>
srcOffset?number
srcLength?number
Returns

void


uniformMatrix3x4fv()

Call Signature

uniformMatrix3x4fv(
location,
transpose,
data,
srcOffset?,
srcLength?
): void;

MDN Reference

Parameters
ParameterType
locationWebGLUniformLocation | null
transposeboolean
dataFloat32List
srcOffset?number
srcLength?number
Returns

void

Call Signature

uniformMatrix3x4fv(
location,
transpose,
data,
srcOffset?,
srcLength?
): void;

MDN Reference

Parameters
ParameterType
locationWebGLUniformLocation | null
transposeboolean
dataIterable<number>
srcOffset?number
srcLength?number
Returns

void


uniformMatrix4x2fv()

Call Signature

uniformMatrix4x2fv(
location,
transpose,
data,
srcOffset?,
srcLength?
): void;

MDN Reference

Parameters
ParameterType
locationWebGLUniformLocation | null
transposeboolean
dataFloat32List
srcOffset?number
srcLength?number
Returns

void

Call Signature

uniformMatrix4x2fv(
location,
transpose,
data,
srcOffset?,
srcLength?
): void;

MDN Reference

Parameters
ParameterType
locationWebGLUniformLocation | null
transposeboolean
dataIterable<number>
srcOffset?number
srcLength?number
Returns

void


uniformMatrix4x3fv()

Call Signature

uniformMatrix4x3fv(
location,
transpose,
data,
srcOffset?,
srcLength?
): void;

MDN Reference

Parameters
ParameterType
locationWebGLUniformLocation | null
transposeboolean
dataFloat32List
srcOffset?number
srcLength?number
Returns

void

Call Signature

uniformMatrix4x3fv(
location,
transpose,
data,
srcOffset?,
srcLength?
): void;

MDN Reference

Parameters
ParameterType
locationWebGLUniformLocation | null
transposeboolean
dataIterable<number>
srcOffset?number
srcLength?number
Returns

void


vertexAttribDivisor()

vertexAttribDivisor(index, divisor): void;

MDN Reference

Parameters

ParameterType
indexnumber
divisornumber

Returns

void


vertexAttribI4i()

vertexAttribI4i(
index,
x,
y,
z,
w
): void;

MDN Reference

Parameters

ParameterType
indexnumber
xnumber
ynumber
znumber
wnumber

Returns

void


vertexAttribI4iv()

Call Signature

vertexAttribI4iv(index, values): void;

MDN Reference

Parameters
ParameterType
indexnumber
valuesInt32List
Returns

void

Call Signature

vertexAttribI4iv(index, values): void;

MDN Reference

Parameters
ParameterType
indexnumber
valuesIterable<number>
Returns

void


vertexAttribI4ui()

vertexAttribI4ui(
index,
x,
y,
z,
w
): void;

MDN Reference

Parameters

ParameterType
indexnumber
xnumber
ynumber
znumber
wnumber

Returns

void


vertexAttribI4uiv()

Call Signature

vertexAttribI4uiv(index, values): void;

MDN Reference

Parameters
ParameterType
indexnumber
valuesUint32List
Returns

void

Call Signature

vertexAttribI4uiv(index, values): void;

MDN Reference

Parameters
ParameterType
indexnumber
valuesIterable<number>
Returns

void


vertexAttribIPointer()

vertexAttribIPointer(
index,
size,
type,
stride,
offset
): void;

MDN Reference

Parameters

ParameterType
indexnumber
sizenumber
typenumber
stridenumber
offsetnumber

Returns

void


waitSync()

waitSync(
sync,
flags,
timeout
): void;

MDN Reference

Parameters

ParameterType
syncWebGLSync
flagsnumber
timeoutnumber

Returns

void

Properties

ACTIVE_UNIFORM_BLOCKS

readonly ACTIVE_UNIFORM_BLOCKS: 35382;

ALREADY_SIGNALED

readonly ALREADY_SIGNALED: 37146;

ANY_SAMPLES_PASSED

readonly ANY_SAMPLES_PASSED: 35887;

ANY_SAMPLES_PASSED_CONSERVATIVE

readonly ANY_SAMPLES_PASSED_CONSERVATIVE: 36202;

COLOR

readonly COLOR: 6144;

COLOR_ATTACHMENT1

readonly COLOR_ATTACHMENT1: 36065;

COLOR_ATTACHMENT10

readonly COLOR_ATTACHMENT10: 36074;

COLOR_ATTACHMENT11

readonly COLOR_ATTACHMENT11: 36075;

COLOR_ATTACHMENT12

readonly COLOR_ATTACHMENT12: 36076;

COLOR_ATTACHMENT13

readonly COLOR_ATTACHMENT13: 36077;

COLOR_ATTACHMENT14

readonly COLOR_ATTACHMENT14: 36078;

COLOR_ATTACHMENT15

readonly COLOR_ATTACHMENT15: 36079;

COLOR_ATTACHMENT2

readonly COLOR_ATTACHMENT2: 36066;

COLOR_ATTACHMENT3

readonly COLOR_ATTACHMENT3: 36067;

COLOR_ATTACHMENT4

readonly COLOR_ATTACHMENT4: 36068;

COLOR_ATTACHMENT5

readonly COLOR_ATTACHMENT5: 36069;

COLOR_ATTACHMENT6

readonly COLOR_ATTACHMENT6: 36070;

COLOR_ATTACHMENT7

readonly COLOR_ATTACHMENT7: 36071;

COLOR_ATTACHMENT8

readonly COLOR_ATTACHMENT8: 36072;

COLOR_ATTACHMENT9

readonly COLOR_ATTACHMENT9: 36073;

COMPARE_REF_TO_TEXTURE

readonly COMPARE_REF_TO_TEXTURE: 34894;

CONDITION_SATISFIED

readonly CONDITION_SATISFIED: 37148;

COPY_READ_BUFFER

readonly COPY_READ_BUFFER: 36662;

COPY_READ_BUFFER_BINDING

readonly COPY_READ_BUFFER_BINDING: 36662;

COPY_WRITE_BUFFER

readonly COPY_WRITE_BUFFER: 36663;

COPY_WRITE_BUFFER_BINDING

readonly COPY_WRITE_BUFFER_BINDING: 36663;

CURRENT_QUERY

readonly CURRENT_QUERY: 34917;

DEPTH

readonly DEPTH: 6145;

DEPTH_COMPONENT24

readonly DEPTH_COMPONENT24: 33190;

DEPTH_COMPONENT32F

readonly DEPTH_COMPONENT32F: 36012;

DEPTH24_STENCIL8

readonly DEPTH24_STENCIL8: 35056;

DEPTH32F_STENCIL8

readonly DEPTH32F_STENCIL8: 36013;

DRAW_BUFFER0

readonly DRAW_BUFFER0: 34853;

DRAW_BUFFER1

readonly DRAW_BUFFER1: 34854;

DRAW_BUFFER10

readonly DRAW_BUFFER10: 34863;

DRAW_BUFFER11

readonly DRAW_BUFFER11: 34864;

DRAW_BUFFER12

readonly DRAW_BUFFER12: 34865;

DRAW_BUFFER13

readonly DRAW_BUFFER13: 34866;

DRAW_BUFFER14

readonly DRAW_BUFFER14: 34867;

DRAW_BUFFER15

readonly DRAW_BUFFER15: 34868;

DRAW_BUFFER2

readonly DRAW_BUFFER2: 34855;

DRAW_BUFFER3

readonly DRAW_BUFFER3: 34856;

DRAW_BUFFER4

readonly DRAW_BUFFER4: 34857;

DRAW_BUFFER5

readonly DRAW_BUFFER5: 34858;

DRAW_BUFFER6

readonly DRAW_BUFFER6: 34859;

DRAW_BUFFER7

readonly DRAW_BUFFER7: 34860;

DRAW_BUFFER8

readonly DRAW_BUFFER8: 34861;

DRAW_BUFFER9

readonly DRAW_BUFFER9: 34862;

DRAW_FRAMEBUFFER

readonly DRAW_FRAMEBUFFER: 36009;

DRAW_FRAMEBUFFER_BINDING

readonly DRAW_FRAMEBUFFER_BINDING: 36006;

DYNAMIC_COPY

readonly DYNAMIC_COPY: 35050;

DYNAMIC_READ

readonly DYNAMIC_READ: 35049;

FLOAT_32_UNSIGNED_INT_24_8_REV

readonly FLOAT_32_UNSIGNED_INT_24_8_REV: 36269;

FLOAT_MAT2x3

readonly FLOAT_MAT2x3: 35685;

FLOAT_MAT2x4

readonly FLOAT_MAT2x4: 35686;

FLOAT_MAT3x2

readonly FLOAT_MAT3x2: 35687;

FLOAT_MAT3x4

readonly FLOAT_MAT3x4: 35688;

FLOAT_MAT4x2

readonly FLOAT_MAT4x2: 35689;

FLOAT_MAT4x3

readonly FLOAT_MAT4x3: 35690;

FRAGMENT_SHADER_DERIVATIVE_HINT

readonly FRAGMENT_SHADER_DERIVATIVE_HINT: 35723;

FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE

readonly FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: 33301;

FRAMEBUFFER_ATTACHMENT_BLUE_SIZE

readonly FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: 33300;

FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING

readonly FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING: 33296;

FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE

readonly FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE: 33297;

FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE

readonly FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: 33302;

FRAMEBUFFER_ATTACHMENT_GREEN_SIZE

readonly FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: 33299;

FRAMEBUFFER_ATTACHMENT_RED_SIZE

readonly FRAMEBUFFER_ATTACHMENT_RED_SIZE: 33298;

FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE

readonly FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: 33303;

FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER

readonly FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER: 36052;

FRAMEBUFFER_DEFAULT

readonly FRAMEBUFFER_DEFAULT: 33304;

FRAMEBUFFER_INCOMPLETE_MULTISAMPLE

readonly FRAMEBUFFER_INCOMPLETE_MULTISAMPLE: 36182;

HALF_FLOAT

readonly HALF_FLOAT: 5131;

INT_2_10_10_10_REV

readonly INT_2_10_10_10_REV: 36255;

INT_SAMPLER_2D

readonly INT_SAMPLER_2D: 36298;

INT_SAMPLER_2D_ARRAY

readonly INT_SAMPLER_2D_ARRAY: 36303;

INT_SAMPLER_3D

readonly INT_SAMPLER_3D: 36299;

INT_SAMPLER_CUBE

readonly INT_SAMPLER_CUBE: 36300;

INTERLEAVED_ATTRIBS

readonly INTERLEAVED_ATTRIBS: 35980;

INVALID_INDEX

readonly INVALID_INDEX: 4294967295;

MAX

readonly MAX: 32776;

MAX_3D_TEXTURE_SIZE

readonly MAX_3D_TEXTURE_SIZE: 32883;

MAX_ARRAY_TEXTURE_LAYERS

readonly MAX_ARRAY_TEXTURE_LAYERS: 35071;

MAX_CLIENT_WAIT_TIMEOUT_WEBGL

readonly MAX_CLIENT_WAIT_TIMEOUT_WEBGL: 37447;

MAX_COLOR_ATTACHMENTS

readonly MAX_COLOR_ATTACHMENTS: 36063;

MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS

readonly MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS: 35379;

MAX_COMBINED_UNIFORM_BLOCKS

readonly MAX_COMBINED_UNIFORM_BLOCKS: 35374;

MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS

readonly MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS: 35377;

MAX_DRAW_BUFFERS

readonly MAX_DRAW_BUFFERS: 34852;

MAX_ELEMENT_INDEX

readonly MAX_ELEMENT_INDEX: 36203;

MAX_ELEMENTS_INDICES

readonly MAX_ELEMENTS_INDICES: 33001;

MAX_ELEMENTS_VERTICES

readonly MAX_ELEMENTS_VERTICES: 33000;

MAX_FRAGMENT_INPUT_COMPONENTS

readonly MAX_FRAGMENT_INPUT_COMPONENTS: 37157;

MAX_FRAGMENT_UNIFORM_BLOCKS

readonly MAX_FRAGMENT_UNIFORM_BLOCKS: 35373;

MAX_FRAGMENT_UNIFORM_COMPONENTS

readonly MAX_FRAGMENT_UNIFORM_COMPONENTS: 35657;

MAX_PROGRAM_TEXEL_OFFSET

readonly MAX_PROGRAM_TEXEL_OFFSET: 35077;

MAX_SAMPLES

readonly MAX_SAMPLES: 36183;

MAX_SERVER_WAIT_TIMEOUT

readonly MAX_SERVER_WAIT_TIMEOUT: 37137;

MAX_TEXTURE_LOD_BIAS

readonly MAX_TEXTURE_LOD_BIAS: 34045;

MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS

readonly MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS: 35978;

MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS

readonly MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS: 35979;

MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS

readonly MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS: 35968;

MAX_UNIFORM_BLOCK_SIZE

readonly MAX_UNIFORM_BLOCK_SIZE: 35376;

MAX_UNIFORM_BUFFER_BINDINGS

readonly MAX_UNIFORM_BUFFER_BINDINGS: 35375;

MAX_VARYING_COMPONENTS

readonly MAX_VARYING_COMPONENTS: 35659;

MAX_VERTEX_OUTPUT_COMPONENTS

readonly MAX_VERTEX_OUTPUT_COMPONENTS: 37154;

MAX_VERTEX_UNIFORM_BLOCKS

readonly MAX_VERTEX_UNIFORM_BLOCKS: 35371;

MAX_VERTEX_UNIFORM_COMPONENTS

readonly MAX_VERTEX_UNIFORM_COMPONENTS: 35658;

MIN

readonly MIN: 32775;

MIN_PROGRAM_TEXEL_OFFSET

readonly MIN_PROGRAM_TEXEL_OFFSET: 35076;

OBJECT_TYPE

readonly OBJECT_TYPE: 37138;

PACK_ROW_LENGTH

readonly PACK_ROW_LENGTH: 3330;

PACK_SKIP_PIXELS

readonly PACK_SKIP_PIXELS: 3332;

PACK_SKIP_ROWS

readonly PACK_SKIP_ROWS: 3331;

PIXEL_PACK_BUFFER

readonly PIXEL_PACK_BUFFER: 35051;

PIXEL_PACK_BUFFER_BINDING

readonly PIXEL_PACK_BUFFER_BINDING: 35053;

PIXEL_UNPACK_BUFFER

readonly PIXEL_UNPACK_BUFFER: 35052;

PIXEL_UNPACK_BUFFER_BINDING

readonly PIXEL_UNPACK_BUFFER_BINDING: 35055;

QUERY_RESULT

readonly QUERY_RESULT: 34918;

QUERY_RESULT_AVAILABLE

readonly QUERY_RESULT_AVAILABLE: 34919;

R11F_G11F_B10F

readonly R11F_G11F_B10F: 35898;

R16F

readonly R16F: 33325;

R16I

readonly R16I: 33331;

R16UI

readonly R16UI: 33332;

R32F

readonly R32F: 33326;

R32I

readonly R32I: 33333;

R32UI

readonly R32UI: 33334;

R8

readonly R8: 33321;

R8_SNORM

readonly R8_SNORM: 36756;

R8I

readonly R8I: 33329;

R8UI

readonly R8UI: 33330;

RASTERIZER_DISCARD

readonly RASTERIZER_DISCARD: 35977;

READ_BUFFER

readonly READ_BUFFER: 3074;

READ_FRAMEBUFFER

readonly READ_FRAMEBUFFER: 36008;

READ_FRAMEBUFFER_BINDING

readonly READ_FRAMEBUFFER_BINDING: 36010;

RED

readonly RED: 6403;

RED_INTEGER

readonly RED_INTEGER: 36244;

RENDERBUFFER_SAMPLES

readonly RENDERBUFFER_SAMPLES: 36011;

RG

readonly RG: 33319;

RG_INTEGER

readonly RG_INTEGER: 33320;

RG16F

readonly RG16F: 33327;

RG16I

readonly RG16I: 33337;

RG16UI

readonly RG16UI: 33338;

RG32F

readonly RG32F: 33328;

RG32I

readonly RG32I: 33339;

RG32UI

readonly RG32UI: 33340;

RG8

readonly RG8: 33323;

RG8_SNORM

readonly RG8_SNORM: 36757;

RG8I

readonly RG8I: 33335;

RG8UI

readonly RG8UI: 33336;

RGB_INTEGER

readonly RGB_INTEGER: 36248;

RGB10_A2

readonly RGB10_A2: 32857;

RGB10_A2UI

readonly RGB10_A2UI: 36975;

RGB16F

readonly RGB16F: 34843;

RGB16I

readonly RGB16I: 36233;

RGB16UI

readonly RGB16UI: 36215;

RGB32F

readonly RGB32F: 34837;

RGB32I

readonly RGB32I: 36227;

RGB32UI

readonly RGB32UI: 36209;

RGB8

readonly RGB8: 32849;

RGB8_SNORM

readonly RGB8_SNORM: 36758;

RGB8I

readonly RGB8I: 36239;

RGB8UI

readonly RGB8UI: 36221;

RGB9_E5

readonly RGB9_E5: 35901;

RGBA_INTEGER

readonly RGBA_INTEGER: 36249;

RGBA16F

readonly RGBA16F: 34842;

RGBA16I

readonly RGBA16I: 36232;

RGBA16UI

readonly RGBA16UI: 36214;

RGBA32F

readonly RGBA32F: 34836;

RGBA32I

readonly RGBA32I: 36226;

RGBA32UI

readonly RGBA32UI: 36208;

RGBA8_SNORM

readonly RGBA8_SNORM: 36759;

RGBA8I

readonly RGBA8I: 36238;

RGBA8UI

readonly RGBA8UI: 36220;

SAMPLER_2D_ARRAY

readonly SAMPLER_2D_ARRAY: 36289;

SAMPLER_2D_ARRAY_SHADOW

readonly SAMPLER_2D_ARRAY_SHADOW: 36292;

SAMPLER_2D_SHADOW

readonly SAMPLER_2D_SHADOW: 35682;

SAMPLER_3D

readonly SAMPLER_3D: 35679;

SAMPLER_BINDING

readonly SAMPLER_BINDING: 35097;

SAMPLER_CUBE_SHADOW

readonly SAMPLER_CUBE_SHADOW: 36293;

SEPARATE_ATTRIBS

readonly SEPARATE_ATTRIBS: 35981;

SIGNALED

readonly SIGNALED: 37145;

SIGNED_NORMALIZED

readonly SIGNED_NORMALIZED: 36764;

SRGB

readonly SRGB: 35904;

SRGB8

readonly SRGB8: 35905;

SRGB8_ALPHA8

readonly SRGB8_ALPHA8: 35907;

STATIC_COPY

readonly STATIC_COPY: 35046;

STATIC_READ

readonly STATIC_READ: 35045;

STENCIL

readonly STENCIL: 6146;

STREAM_COPY

readonly STREAM_COPY: 35042;

STREAM_READ

readonly STREAM_READ: 35041;

SYNC_CONDITION

readonly SYNC_CONDITION: 37139;

SYNC_FENCE

readonly SYNC_FENCE: 37142;

SYNC_FLAGS

readonly SYNC_FLAGS: 37141;

SYNC_FLUSH_COMMANDS_BIT

readonly SYNC_FLUSH_COMMANDS_BIT: 1;

SYNC_GPU_COMMANDS_COMPLETE

readonly SYNC_GPU_COMMANDS_COMPLETE: 37143;

SYNC_STATUS

readonly SYNC_STATUS: 37140;

TEXTURE_2D_ARRAY

readonly TEXTURE_2D_ARRAY: 35866;

TEXTURE_3D

readonly TEXTURE_3D: 32879;

TEXTURE_BASE_LEVEL

readonly TEXTURE_BASE_LEVEL: 33084;

TEXTURE_BINDING_2D_ARRAY

readonly TEXTURE_BINDING_2D_ARRAY: 35869;

TEXTURE_BINDING_3D

readonly TEXTURE_BINDING_3D: 32874;

TEXTURE_COMPARE_FUNC

readonly TEXTURE_COMPARE_FUNC: 34893;

TEXTURE_COMPARE_MODE

readonly TEXTURE_COMPARE_MODE: 34892;

TEXTURE_IMMUTABLE_FORMAT

readonly TEXTURE_IMMUTABLE_FORMAT: 37167;

TEXTURE_IMMUTABLE_LEVELS

readonly TEXTURE_IMMUTABLE_LEVELS: 33503;

TEXTURE_MAX_LEVEL

readonly TEXTURE_MAX_LEVEL: 33085;

TEXTURE_MAX_LOD

readonly TEXTURE_MAX_LOD: 33083;

TEXTURE_MIN_LOD

readonly TEXTURE_MIN_LOD: 33082;

TEXTURE_WRAP_R

readonly TEXTURE_WRAP_R: 32882;

TIMEOUT_EXPIRED

readonly TIMEOUT_EXPIRED: 37147;

TIMEOUT_IGNORED

readonly TIMEOUT_IGNORED: -1;

TRANSFORM_FEEDBACK

readonly TRANSFORM_FEEDBACK: 36386;

TRANSFORM_FEEDBACK_ACTIVE

readonly TRANSFORM_FEEDBACK_ACTIVE: 36388;

TRANSFORM_FEEDBACK_BINDING

readonly TRANSFORM_FEEDBACK_BINDING: 36389;

TRANSFORM_FEEDBACK_BUFFER

readonly TRANSFORM_FEEDBACK_BUFFER: 35982;

TRANSFORM_FEEDBACK_BUFFER_BINDING

readonly TRANSFORM_FEEDBACK_BUFFER_BINDING: 35983;

TRANSFORM_FEEDBACK_BUFFER_MODE

readonly TRANSFORM_FEEDBACK_BUFFER_MODE: 35967;

TRANSFORM_FEEDBACK_BUFFER_SIZE

readonly TRANSFORM_FEEDBACK_BUFFER_SIZE: 35973;

TRANSFORM_FEEDBACK_BUFFER_START

readonly TRANSFORM_FEEDBACK_BUFFER_START: 35972;

TRANSFORM_FEEDBACK_PAUSED

readonly TRANSFORM_FEEDBACK_PAUSED: 36387;

TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN

readonly TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN: 35976;

TRANSFORM_FEEDBACK_VARYINGS

readonly TRANSFORM_FEEDBACK_VARYINGS: 35971;

UNIFORM_ARRAY_STRIDE

readonly UNIFORM_ARRAY_STRIDE: 35388;

UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES

readonly UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES: 35395;

UNIFORM_BLOCK_ACTIVE_UNIFORMS

readonly UNIFORM_BLOCK_ACTIVE_UNIFORMS: 35394;

UNIFORM_BLOCK_BINDING

readonly UNIFORM_BLOCK_BINDING: 35391;

UNIFORM_BLOCK_DATA_SIZE

readonly UNIFORM_BLOCK_DATA_SIZE: 35392;

UNIFORM_BLOCK_INDEX

readonly UNIFORM_BLOCK_INDEX: 35386;

UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER

readonly UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER: 35398;

UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER

readonly UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER: 35396;

UNIFORM_BUFFER

readonly UNIFORM_BUFFER: 35345;

UNIFORM_BUFFER_BINDING

readonly UNIFORM_BUFFER_BINDING: 35368;

UNIFORM_BUFFER_OFFSET_ALIGNMENT

readonly UNIFORM_BUFFER_OFFSET_ALIGNMENT: 35380;

UNIFORM_BUFFER_SIZE

readonly UNIFORM_BUFFER_SIZE: 35370;

UNIFORM_BUFFER_START

readonly UNIFORM_BUFFER_START: 35369;

UNIFORM_IS_ROW_MAJOR

readonly UNIFORM_IS_ROW_MAJOR: 35390;

UNIFORM_MATRIX_STRIDE

readonly UNIFORM_MATRIX_STRIDE: 35389;

UNIFORM_OFFSET

readonly UNIFORM_OFFSET: 35387;

UNIFORM_SIZE

readonly UNIFORM_SIZE: 35384;

UNIFORM_TYPE

readonly UNIFORM_TYPE: 35383;

UNPACK_IMAGE_HEIGHT

readonly UNPACK_IMAGE_HEIGHT: 32878;

UNPACK_ROW_LENGTH

readonly UNPACK_ROW_LENGTH: 3314;

UNPACK_SKIP_IMAGES

readonly UNPACK_SKIP_IMAGES: 32877;

UNPACK_SKIP_PIXELS

readonly UNPACK_SKIP_PIXELS: 3316;

UNPACK_SKIP_ROWS

readonly UNPACK_SKIP_ROWS: 3315;

UNSIGNALED

readonly UNSIGNALED: 37144;

UNSIGNED_INT_10F_11F_11F_REV

readonly UNSIGNED_INT_10F_11F_11F_REV: 35899;

UNSIGNED_INT_2_10_10_10_REV

readonly UNSIGNED_INT_2_10_10_10_REV: 33640;

UNSIGNED_INT_24_8

readonly UNSIGNED_INT_24_8: 34042;

UNSIGNED_INT_5_9_9_9_REV

readonly UNSIGNED_INT_5_9_9_9_REV: 35902;

UNSIGNED_INT_SAMPLER_2D

readonly UNSIGNED_INT_SAMPLER_2D: 36306;

UNSIGNED_INT_SAMPLER_2D_ARRAY

readonly UNSIGNED_INT_SAMPLER_2D_ARRAY: 36311;

UNSIGNED_INT_SAMPLER_3D

readonly UNSIGNED_INT_SAMPLER_3D: 36307;

UNSIGNED_INT_SAMPLER_CUBE

readonly UNSIGNED_INT_SAMPLER_CUBE: 36308;

UNSIGNED_INT_VEC2

readonly UNSIGNED_INT_VEC2: 36294;

UNSIGNED_INT_VEC3

readonly UNSIGNED_INT_VEC3: 36295;

UNSIGNED_INT_VEC4

readonly UNSIGNED_INT_VEC4: 36296;

UNSIGNED_NORMALIZED

readonly UNSIGNED_NORMALIZED: 35863;

VERTEX_ARRAY_BINDING

readonly VERTEX_ARRAY_BINDING: 34229;

VERTEX_ATTRIB_ARRAY_DIVISOR

readonly VERTEX_ATTRIB_ARRAY_DIVISOR: 35070;

VERTEX_ATTRIB_ARRAY_INTEGER

readonly VERTEX_ATTRIB_ARRAY_INTEGER: 35069;

WAIT_FAILED

readonly WAIT_FAILED: 37149;